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Thread Statistics | Show CCP posts - 4 post(s) |

Ebola IV
Imperial Academy Amarr Empire
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Posted - 2015.01.18 15:31:25 -
[1] - Quote
The Solution is easy indeed: Just add a counter for bumping the same ship within a given time (like 5 minutes). After counter reaches 2 give a global warning to the bumper; After it hits 3 add a suspect flag to the bumper.
It wouldnt change null-sec, but would affect low- and hi-sec in a very positive way. The high-sec elite pvpers would either be in need for a new "easy-mode-perma-unpunished-warp-scrambler" or alternatively finally add some proper timing in order to get something ganked. I mean, theres already really some special amount of skill needed to be in time at the Uedama undock and initiate the 3-click-sequence: warp to the Ganker-FCs safe spot, being fleetwarped to the victim, locking the broadcastet target and finally activating those guns while the bumper macro-bumps the victim all evening...
So the mentioned bump counter would add to the already huge skill-requirements, as the bumping would need some coordination too and the elite pvpers would be forced to break new ground by being forced to dive into the "risk-vs-reward"-philosophy for the first time and actually risk something valuable other than all those cadged catalysts (or at least change the machariel doctrine)  |

Ebola IV
Imperial Academy Amarr Empire
0
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Posted - 2015.01.19 09:24:41 -
[2] - Quote
Kaarous Aldurald wrote:Ebola IV wrote:The solution is easy indeed: Just add a counter for bumping the same ship within a given time (like 5 minutes). After counter reaches 2 give a global warning to the bumper; After it hits 3 add a suspect flag to the bumper.
I can think of a few ways off the top of my head to use such a mechanic in ways that you won't like.
Tell me more, I'm curious 
Kaarous Aldurald wrote:Nevermind that it begs the question "why should the people who are afk be given protections of any kind?" (although your suggestion would, in fact, hurt them very badly by letting clever people flag literally any hauler they feel like without consequence)
Well, of course my suggestion would need a proper implementation, so the system knows whos the bumper and whos the bumpee. And yes, even when Troll X decides to camp hi-sec gate while trying to cross someones alignment line to force them to be the bumper. |

Ebola IV
Imperial Academy Amarr Empire
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Posted - 2015.01.24 07:31:20 -
[3] - Quote
Kaarous Aldurald wrote:Ebola IV wrote:Tell me more, I'm curious  Hopefully it hasn't escaped your attention that it isn't all that tricky to have a few people bump the gank target into someone else, several times. Boom, instant free flag, no 15 minute GCC. Much, much less people required to gank a freighter, too, so CODE could start camping way more areas, more often, more effectively.
This would apply, if the system doesn't/can't decide between bumper and bumpee. Thats true. But as I already said: My suggestion would need a proper implementation which actually CAN decide between the former and the latter. If it can't, it fails and would make ganking even easier than it's now ;)
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Ebola IV
Imperial Academy Amarr Empire
0
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Posted - 2015.01.24 07:34:07 -
[4] - Quote
Kairos Antilles wrote:I just can't believe this discussion is still a 'thing'.
cool story bro... |
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